allow characters to overcome obstacles


Obstacle elements the simplest elements in the Traversal module. These allow characters to overcome obstacles by playing an animation and finalizing without the need of the player's input.

It all begins with a Game Object that has an Obstacle component. This component defines the bounds of the obstacle, the path a character will take to overcome it as well as a reference to an Obstacle Clip, which will define how it is traversed and using which animations.




  • Free acces to articles and tutorials
  • You can interact into the forums
  • Download some ressources (10% of our assets are free, but we need more supporters to continue our work and the platform must have something to share with it’s publishers ;-)