TEXTE AVANT FILTRAGE
(The vitality Stat marks the max amount of health, while the Attribute value defines the current health)
Attributes in Runtime
Attributes are represented as a gauge or progress bar in the Stats component inspector. In the Editor, an attribute is displayed as the initial percentage filled. In Play Mode, however, the values change to display the current values.
(Editor mode of the Stats component)
Actions
There are some Actions that let you interact and query attribute values and states.
Change Attribute: Allows you to change the base value of an attribute. The value can come from a variable of be a constant value
Sync Attribute to Variable: Assigns the current value of an Attribute to a specific global or local variabTEXTE APRES FILTRAGE
width : largeur de la vignette en px,
raz : nombre de vignette sur une seule ligne. Juste après la Nième(raz) vignette, un
est inséré.