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Poison Status Effect

24 June 2020

The Stats module comes with a great tools to create any kind of Status Effect. Here we’ll learn how to create one of the most common ones: The Poison.
It is important that before reading this section you know how to create a Status Effect and which options and properties it has.
Here are the key elements of this particular Status Effect. We want out Poison to slowly drain hit points from the player for as long as it’s active. We also want the Status Effect to wear off after some seconds. (...)

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